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Advanced [show]


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is brown. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Fighting. Flaws: Impulsive, Insomniac. Bonds: Rich, Family, Has a crush. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Trym Ridley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Gomory Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With a patchy red beard and wild red hair. His fierce amber eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Military, Adventurer, Nature, Has a crush. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Gomory Hampton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Nicholas Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His hair is auburn and curly. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Nicholas was raised in a hard working conservative environment. In his youth he was a Barrister, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He struck the Merchant job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a barrister again

Ideals: Fighting, Gifted, Justice. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Cromwell, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Druidic, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His head has been shaved. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. Frederick was born on a far western plains where he grew up under the tutelage of his father, an expert Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Staurheim, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Large well-done wool tapestry (400 gp).


Social Check DCs


Jocelyn Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports yellow clothing, slightly heavier than average wear. His black hair is braided into rings. He has amber eyes and a yellow hat with a white feather.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his father before him.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Nature, Job. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Blakely, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs

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