Reynard Southey, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Reynard was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and doesn't want to be a marshal and was forced into it by his family
Ideals: Fighting. Bonds: Attractive, Rich, Family, Military. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Deep green spinel (160 gp). Freshwater pearl (10 gp). Chrysoberyl (160 gp).
Cory Ashley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in tan turtlenecks beneath a black coat with white slacks. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel.
Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.
History: He was born in a small forest village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Criminal record, Nature. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright yellow suits and hats. His golden hair is unkempt and raggedy. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his left hand. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the east. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Gifted. Bonds: In love, Religious, Immigrant. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Percival Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears blue trousers with violet and white striped suspenders. He wears various colorful collared shirts. His blonde hair and beard is wavy and long. His eyes are likewise green.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Wants to raise his children well.
Bonds: Job, Family, Adventurer. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
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