Norman Kensley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Job. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Alexandrite (1000 gp). Star ruby (500 gp). Sard (40 gp).
Henry Milton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Adam Beverly, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy red hair. He has several tiny ruby earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp. Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (800 gp). 1 Silver holy symbol.
Everard Altham, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a yellow suit. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep
Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record, Immigrant. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Chad Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears blue cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north his family was never financially stable. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Slave, Poor. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 7 (-2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Eye agate (15 gp). Aquamarine (900 gp). Azurite (15 gp). 1 Masterwork studded leather.
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