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NPC Generator

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Advanced [show]


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He has a moderate pudge and is not very fit. He has wavy white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Colby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)7 (-2) 13 (+1)10 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Rolf England, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, green cloak. He is an epitome of beauty. His hair is long and red with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Disease, Racist. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Rolf England, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He is muscular with a powerful set of arms. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Barrister, his father struggled to pay the bills. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Poor, Military. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Gerard Mitchell, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue shirt with thin grey vertical stripes and brown pants. His brown hair is long and unkept. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Persistence, Philantrophist. Flaws: Ugly, Disease. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Wymar Home, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in greatsword use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away.

Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Manfred Berkeley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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