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NPC Generator

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Advanced [show]


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large grey mantle and cape that has been intricately interwoven into his brown robe. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Impeccable, Gifted. Bonds: Attractive, Mentor, Family. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Randal Hallewell, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)19 (+4) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Woods, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, yellow, dusty cloak. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. During his travels, Manfred and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manfred discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Manfred fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Manfred Woods, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown costume with the symbols of his god on his torso. He wears his brown hair up. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: To be a Farmer again; and further expansion of business

Ideals: Gifted. Flaws: Lazy. Bonds: Poor, Job, Military. Occupation: Healer

Voice: American accent

Attributes [hide]

Arnold Carlton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's looking for his big break.

Bonds: Poor, Attractive, Enemies, Adventurer, Military. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Gerald Pinkerton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 6 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (200 gp). Obsidian (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: William was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

William Allerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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