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Advanced [show]


Raymond Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge.

Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Poor, Enemies. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Raymond Wharton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears blue cloth garments or leather armor. His white hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Body Guard. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Clerebold was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Insomniac, Insane. Bonds: Job, Family. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Sydney, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Gilbert Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a red scarf. He has a small bristly mustache and wavy black hair. He is baby faced.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a drow raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Bonds: Enemies, Religious, Rich, Adventurer. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Gilbert Blankley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Athletics +0, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Amethyst (160 gp). 1 Masterwork manacles.


Social Check DCs


Robert Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his crossbow ready. He has a small bristly mustache and wavy red hair. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Robert Rodney, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)17 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Malachite (12 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Odo Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow deerstalker hat and yellow clothes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Sculptor, who enjoyed hunting, Odo was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son.

Ideals: Optimist. Bonds: Family, Nature, Rich. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Odo Astley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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