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Advanced [show]


Lewis Ogden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 6 years old his parents immigrated from the north. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Ogden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Moss agate (6 gp). Violet garnet (800 gp). Amethyst (110 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in grey turtlenecks beneath a black coat with brown slacks. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south.

Flaws: Ugly, Cynical, Addict. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Ernest Morton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 5 (-3)14 (+2) 9 (-1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Cory Fawcett, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and violet robe with the hood down. He has wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Nature, Adventurer. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Guy Windsor, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white leather gloves, a white jacket, and tight pants. His black hair is still thick. His eyes are likewise green. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Justin Wheatley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Azurite (14 gp). Red-brown spinel (40 gp).


Social Check DCs

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