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NPC Generator

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Advanced [show]


Peter Springfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Has a crush. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Peter Springfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely blue suit with black socks and a vest with buckled shoes. He wears a colorful flower in his black hair. His amber eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Military. Occupation: Server

Voice: Indian accent

Attributes [hide]

Rolf Byron, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Balimaar Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. He has white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and to be a mayor again

Flaws: Insane, Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Balimaar Washington, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. A silver and pearl hairclip (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Balimaar Appleton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large blue mantle and cape that has been intricately interwoven into his white robe. His skin is also unnaturally pale. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Balimaar was born on a far northern forest where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Balimaar Appleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)7 (-2) 12 (+1)18 (+4)
Skills Medicine +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Small steel mirror.


Social Check DCs


Theodoric Kimberley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. His white hair has been sun bleached extensively. He has several tiny opal earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Mentor. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Theodoric Kimberley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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