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NPC Generator

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Advanced [show]


Aldous Blythe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Aldous Blythe, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Moonstone (40 gp). Moonstone (40 gp). Golden pearl (110 gp). 3 Holy water. 1 Smokesticks.


Social Check DCs


Gilbert Upton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Locksmith, Gilbert learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and he feels threatened by others

Flaws: Shy, Fearful, Mundane. Bonds: Rich, Job, In love. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Gilbert Upton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Baker, who enjoyed hunting, Alexandre was taken on many hunting expeditions. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Artistic. Bonds: Nature, Adventurer, Enemies. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Heiser, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of his god on his torso, and sports empty pouches on his belt. His auburn hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 11 years.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Ogden, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, and carries scythes. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. A gifted student he started as a Seamstress, but he got bored and became a Bookbinder. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Job, Religious, Mentor. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Davenport, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Good lock. 1 Magnifying glass.


Social Check DCs

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