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Advanced [show]


Peter Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. With a patchy red beard and wild red hair. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Peter Crawford, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing painting.

History: John was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

John Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Hematite (6 gp). Freshwater pearl (6 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Clerebold Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Clerebold Woods, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Silver ewer (50 gp). A roughly beaten golden orb (50 gp). Gold dragon comb with red garnet eye (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Kyle Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His long golden hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Kyle studied abroad. In his 10th year, his parents were killed by a illithids raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 15 years.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Nature, Enemies. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Kyle Cholmondeley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adelard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is well dressed, constantly wearing a white suit, brown shirt, and white tie. He has a hunchback. His hair is long and auburn with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are a pleasant violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Criminal record, Military, Nature. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Adelard Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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