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NPC Generator

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Advanced [show]


Trey Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears baggy violet pantaloons and a black scarf. His right hand appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Shepherd, Trey learned a great deal about his father's area of expertise. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to be a bounty hunter again

Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Charlton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory England, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to open a new tavern

Bonds: Attractive, Job, Military, Slave, Immigrant. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Cory England, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10000 cp. Black pearl (500 gp). Deep green spinel (50 gp).


Social Check DCs


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has dedicated himself to building a better world.

Motivation: He is terrified, and will act out of fear; and revenge

Flaws: Insane, Fearful. Bonds: Nature, Adventurer, Enemies. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Wymar Yardley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 5 (-3)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 7
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Tanner, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Addict. Bonds: Immigrant, Attractive, Enemies, Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Bertram Barney, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)5 (-3) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Beverly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying white hair a little too much giving a sharp white color. His fierce green eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Gifted, Athletic. Bonds: Mentor, Criminal record. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Beverly, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp.


Social Check DCs

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