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NPC Generator

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Advanced [show]


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Quinton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 7 (-2)6 (-2)
Skills Athletics +4, Deception +0
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Gunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has blonde hair. He has a dull look in his hazel eyes.

Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Brixton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Theodoric Halsey, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp.


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Mayor. His tied-back hair is chestnut. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Family, Criminal record, Enemies. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Gerard Windsor, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan cloak. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: To be a Gardener again; and revenge

Ideals: Extrovert, Fighting, Philantrophist. Bonds: Immigrant, Enemies, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Reynard Lindsey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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