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NPC Generator

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Advanced [show]


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy yellow pantaloons and a black scarf. He is an epitome of beauty. His long auburn hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Anselm hails from a village terrorized by gnolls. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To be a Mortician again; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Anselm Brandon, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He was granted necromantic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Pacifist, Gifted. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Tim Marlee, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 16000 sp. Deep blue spinel (1000 gp). Eye agate (13 gp). Red garnet (120 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Balimaar Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy grey suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, Religious. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Balimaar Brady, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Healer. His auburn hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Anthony Home, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Patrick Benson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Patrick was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Family, Has a crush. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Patrick Benson, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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