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Advanced [show]


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His long brown hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born on a small isolated farm. A gifted student he started as a Sellsword, but he got bored and became a Beggar. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Anselm Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (110 gp). Rock crystal (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Godfrey was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a miller and was forced into it by his family

Ideals: Athletic, Gifted. Flaws: Cynical, Fearful. Bonds: Rich, Family. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Godfrey Leighton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin black vertical stripes and brown pants. He is bristling with hidden weapons, mostly ceremonial daggers and longbows. His golden hair is unkempt and raggedy. He has gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Geoffrey Appleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light pastel in addition to tight pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Guardian, Criminal record. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Harley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (300 gp).


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his sword. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and regain custody of his daughter

Ideals: Disciplined, Professionalism. Bonds: Attractive, Military. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Drogo Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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