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NPC Generator

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Advanced [show]


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Lance Darby, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Randal Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his gray eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Beggar. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Flaws: Addict. Bonds: Attractive, Job, Nature, Family. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Randal Lindsey, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: White pearl (80 gp). 4 Tanglefoot bags. 1 Holy water. 1 Everburning torch.


Social Check DCs


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is long and brown with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Anselm was born the youngest of three triplets. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.

Ideals: Opinionated. Bonds: Criminal record, Family. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Anselm Payton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)7 (-2) 15 (+2)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Bonds: Attractive, Religious, Nature, Family, Enemies. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Solomon Tattersall, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Randal Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. Randal was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Merchant. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Randal Brent, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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