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NPC Generator

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Advanced [show]


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white cloak and cross-gartered black stockings. His hair is white and curly. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sailor, but he was a colossal failure. He struck the Gardener job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Disease, Racist, Fearful, Mundane. Bonds: Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Bertram Wordsworth, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well.

Bonds: Attractive, Rich, Guardian, Family. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Kelsey, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)17 (+3) 14 (+2)6 (-2)
Skills Acrobatics +4, Athletics -1
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple -1

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Everard Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair, while still mostly red, has prominent grey streaks. His hazel eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur. Flaws: Impulsive, Shy. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Garrick, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (300 gp). Violet garnet (300 gp).


Social Check DCs


William Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered axe and tarnished club as well. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and to unite with his sister

Ideals: Fighting, Artistic. Bonds: Nature, Family, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

William Southey, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. Eye agate (8 gp). Black opal (1200 gp). White opal (1200 gp). Iolite (20 gp).


Social Check DCs


Odo Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Odo was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Odo Clive, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 2 Acid flasks. 1 Thunderstones.


Social Check DCs

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