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NPC Generator

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Advanced [show]


Richard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His tied-back hair is red. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Religious, Family. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Ainsley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered sai and tarnished monstrous two handed axe as well. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic, Mundane. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Gomory Alby, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30 pp. Onyx (20 gp). Azurite (9 gp). Aquamarine (1500 gp). Malachite (9 gp).


Social Check DCs


Drogo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, and carries monstrous two handed axes. His brown hair is still thick. His brown eyes peer out from beneath his top blue hat.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Marshal profession.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Farmer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Drogo Wordsworth, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: To prove his worth to the world.

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Tim Gentry, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Ryley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Alex was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Alex Ryley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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