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NPC Generator

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Advanced [show]


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. With bright silver hair and a scraggly beard. He has violet eyes and a tan hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Locksmith in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Locksmith.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Rich, Slave. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Watson, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Ernest Perry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Ernest Perry, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white armored body suit, with a simple brown line shooting up and back down. He has no hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Tim Wheatley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and regain custody of his daughter

Ideals: Joker. Bonds: Criminal record, Rich, Nature, Family. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

John Everleigh, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his mace. He wears a top hat to cover his moderate length black hair. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Lance Deighton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 2 Smokesticks.


Social Check DCs

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