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Advanced [show]


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He is bristling with hidden weapons, mostly hand crossbows and rapiers. His hair is short and auburn. He has hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Bonds: Criminal record, Attractive, Rich, In love. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Robert Kendall, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 18 (+4)17 (+3)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Solomon Marley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Zircon (30 gp). 1 Good lock.


Social Check DCs


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. His brown hair is knotted and matted. His green eyes peer out from beneath his Stetson tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: When he was but 4 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to pay off his debts

Flaws: Shy. Bonds: Adventurer, Immigrant, Debt. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Harrington, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)5 (-3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His brown hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by illithids. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and retire the richest man in the north

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Terse. Bonds: Enemies. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Geoffrey Badger, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his violet robe and has his sword always slung over his shoulder. His hair is long and black with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Addict, Depressed. Bonds: Attractive, Family, Rich. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Hugh Marleigh, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs

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