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NPC Generator

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Advanced [show]


Gomory Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: He comes from a rich northern family. He worked as a nervous Merchant and found it very stressful. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Peyton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2500 sp.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His brown hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Banker father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Attractive, Poor, Military. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Lewis Brent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Philantrophist. Bonds: Poor, Military, Adventurer. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Brent, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries flails. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Joker, Philantrophist. Bonds: Slave, Criminal record. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Don Sherwood, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His hair is white and very short. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Disease, Antagonistic. Bonds: Family, Poor. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Shelly, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs

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