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NPC Generator

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Advanced [show]


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. With a patchy auburn beard and wild auburn hair. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Don was born with his mother's beautiful face. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter

Flaws: Terse, Selfish. Bonds: Attractive, Family, Adventurer, Slave. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Don Cromwell, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)18 (+4) 17 (+3)16 (+3)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 15000 cp.


Social Check DCs


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He sports a long auburn beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Apothecary, who enjoyed hunting, Theodoric was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Theodoric Kenley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp. Rock crystal (60 gp). Jet (130 gp). Tourmaline (130 gp).


Social Check DCs


Guy Elton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time, marred by chocolates. His hair is brown and curly. He has a dull look in his violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Sailor, Guy learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He struck the Sailor job and began his own company from there.

Motivation: To be a Fortune-teller again; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Guy Elton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp. 3 Tanglefoot bags. 6 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Bricklayer profession.

History: He got into the Animal Trainer business at a young age. A freak accident while working with his Bricklayer father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Disease, Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Bertram Bradly, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Percival Brixton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Percival took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist, Gifted. Bonds: Criminal record, Job. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Percival Brixton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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