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NPC Generator

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Advanced [show]


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record, Mentor. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Addington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop hair cut. His ears are large.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear tan clothing when he does not wear armor. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Robert's mother didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Hedonist, Secretive, Antagonistic. Bonds: Rich. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Robert Dudley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Aquamarine (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports violet clothing, slightly heavier than average wear. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a brigands raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of brigands

Ideals: Joker. Bonds: Enemies, Rich, Adventurer, Military. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Thomas Barney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 cp. A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a long, white cloak. His clothes are grease stained in places. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Reynard Allerton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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