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NPC Generator

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Advanced [show]


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Family, Criminal record. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Moreno, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Henry Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His tied-back hair is white. This hazel eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Henry was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Windsor, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nicholas Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear red pants and tee shirts. His silver hair is greasy and uncared for. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane, Racist. Bonds: Military. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Stapleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His hair is blonde and very short. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Immigrant. Occupation: Mortician

Voice: French accent

Attributes [hide]

Solomon Ogden, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin blue vertical stripes and tan pants. He carries a battered rapier and tarnished ceremonial dagger as well. He sports a long blonde beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Ernest Addington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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