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NPC Generator

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Advanced [show]


Hubert Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Attractive, Nature. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Hubert Asheton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balimaar Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large green jacket. His hair is red and curly. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well.

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Balimaar Huxley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Bernard Dayton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His auburn hair is styled in orderly dreadlocks. His violet eyes are passionate and lively.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Junk Dealer and found it very stressful. He became a Junk Dealer soon after.

Motivation: An old rival family wants him found.

Ideals: Extrovert. Bonds: Attractive, Family, Criminal record, Job. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Raymond Brandon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Kody Gyula, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet coat over a pastel low-cut shirt, and a small hat upon his head. His silver hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Locksmith, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: To be a Locksmith again.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Kody Gyula, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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