John Perry, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his white hair down. He has several tiny topaz earrings on each ear.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: The child of a Laborer, who enjoyed hunting, John was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Nature, Job. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Red-brown spinel (90 gp). Star rose quartz (60 gp).
Adam Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown armored body suit, with a simple black line shooting up and back down. His black hair has been sun bleached extensively. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Sardonyx (80 gp). Peridot (80 gp). Violet garnet (400 gp). Rhodochrosite (10 gp). 1 Masterwork Common Melee.
Robert Barney, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears an entirely grey suit with violet socks and a vest with buckled shoes. His wide-brimmed hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Fearful, Addict. Bonds: Military. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. 1 Good lock. 1 Superior lock.
Rolf Winthrop, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, black cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: The child of a Beggar, who enjoyed hunting, Rolf was taken on many hunting expeditions. After coming to the age of reason, Rolf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and doesn't want to be a barber and was forced into it by his family
Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Nature, Family. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Rock crystal (50 gp). Deep blue spinel (800 gp).
Robert Lester, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears an entirely white suit with violet socks and a vest with buckled shoes, and his gloved hand is found clutching a sword. His golden hair is unkempt and raggedy. He has green eyes and a white hat with a violet feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His mother raised him in a mountain cabin. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. A delicate silver chain set with a tourmaline (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
