Hunter Lincoln, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears yellow painted combat armor at almost all times. His long red hair reaches down to his waist. His green eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: When he was but 7 years old his parents immigrated from the south. Hunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Jeweler. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting, Persistence. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Jasper (80 gp). Black opal (500 gp). White opal (500 gp). Red-brown spinel (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Geoffrey Snape, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is singed and shortened. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Odo Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. His golden hair is cut jaggedly and amateurishly. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Selfish. Bonds: Job, Military, Criminal record. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
Alexandre York, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear white clothing when he does not wear armor. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
William Holton, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He is physically well-built. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
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