Don Royal, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bounty Hunter.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Persistence, Entrepeneur. Flaws: Selfish. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2200 sp.
Tim Westcott, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Cook, who enjoyed hunting, Tim was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Flaws: Ugly, Emotional. Bonds: Adventurer, Nature. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Chad Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries flails. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur, Fighting, Pacifist. Flaws: Addict. Bonds: Religious. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Minor magic item.
Henry Presley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with tan highlights, and long red pants that bunch up around his shoes. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and a strong sense of loyalty to human people
Flaws: Insane, Addict, Racist. Bonds: Rich, Immigrant. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Trym Lindsey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. With a patchy white beard and wild white hair. His ears are large.
Personality: This man loves singing and to teach people singing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
