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NPC Generator

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Advanced [show]


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Fearful. Bonds: In love, Military, Immigrant. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Anselm Anderton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. He has hazel eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats

Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Nature. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Haley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (20 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet tunic with tan highlights, and long violet pants that bunch up around his shoes and is in decent physical shape. His head has been shaved. This brown eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Professionalism, Logical. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Odo Branson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: To settle down with his crush; and an old rival family wants him found

Ideals: Fighting, Passionate, Artistic. Bonds: Has a crush, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Dean Berkeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)5 (-3) 11 (+0)6 (-2)
Skills Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp. Chrysoberyl (50 gp).


Social Check DCs


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Shy, Disease. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Gerald Roscoe, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red garnet (90 gp). Obsidian (13 gp).


Social Check DCs

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