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NPC Generator

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Advanced [show]


Simon Home, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He keeps his long golden hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Simon Home, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 7 (-2)9 (-1)
Skills Religion +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and is pretty ugly. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny emerald earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Patrick hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Patrick Altham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Trey Darlington, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Trey Darlington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. He is portly but not overly obese. His brown hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Adventurer, Rich, Family. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Justin Tenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs, and sports empty pouches on his belt. He wears his white hair down. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Impeccable, Justice. Bonds: Military, Job, Enemies. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Hallewell, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Black pearl (200 gp).


Social Check DCs

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