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Advanced [show]


Trym England, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a brown handlebar mustache and slicked back brown hair. He has blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record, Job. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Trym England, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his grey robe and has his rapier always slung over his shoulder. He is an epitome of beauty. His blonde hair is smooth and relatively long. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Hunter, who enjoyed hunting, Reynard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Marshal

Voice: German accent

Attributes [hide]

Reynard Dayton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich, Family. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Marlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich eastern family. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He keeps his auburn hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Justin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Masseuse.

Motivation: Regain custody of his son.

Flaws: Ugly, Insomniac. Bonds: Poor, Family, Mentor, Job. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Justin Rylan, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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