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Advanced [show]


Anthony Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his quarterstaff always slung over his shoulder. He has a red handlebar mustache and slicked back red hair. His eyes are gray and beady.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anthony was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Sculptor.

Motivation: To be a Cartwright again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Anthony Emsworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries with him a set of sais on his belt, each one with a amber on the hilt. His white hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Stylist, who enjoyed hunting, Gilbert was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Gilbert Rodney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: Ralf was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Optimist, Philantrophist, Athletic. Bonds: Family, Job. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Ralf Oakes, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Percival Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Jeweler.

Motivation: An old rival family wants him found.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Family. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Allerton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Hunter Richie, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He struck the Shepherd job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Flaws: Hedonist. Bonds: Rich, Nature, Job, Family. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Richie, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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