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NPC Generator

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Advanced [show]


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Flaws: Emotional. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Percival Tattersall, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Trey Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: Born to a Bookbinder, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Trey Brandon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)18 (+4) 16 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan costume with the symbols of the four houses of cards on his torso. He has styled his red hair well, parting it to the right. His amber eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his music dream.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Family, Nature. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

John Home, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)5 (-3) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He carries a battered nunchaku and tarnished bow as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Rich, Religious, Nature. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Shane Fidget, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp. Jet (40 gp). Golden pearl (40 gp). Pink pearl (40 gp).


Social Check DCs


Tim Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His golden hair is still thick. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and to be a carter again

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Fawcett, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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