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Advanced [show]


Lance Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes lackadaisically let the world flow into them.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the south. Lance was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Glassblower. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Tyndall, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he has the majority of his body covered in plate. He has a white handlebar mustache and slicked back white hair. His eyes are blue and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Odo Cornish, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 16000 cp. Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. He worked as a nervous Barkeep and found it very stressful. He has worked as a Barkeep like his mother before him.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Job, Military, Adventurer. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Atterton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He became a Dyer soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Shy. Bonds: Adventurer, Mentor, Job. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Arnold Radcliffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Gunter will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: He has decided he is irredeemable; and regain custody of his daughter

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Gunter Wordsworth, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)18 (+4) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs

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