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NPC Generator

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Advanced [show]


Chad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Barber profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Military. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He dresses in violet turtlenecks beneath a black coat with tan slacks. His small hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Heiser, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long black hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Philantrophist, Artistic. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Emsworth, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Solomon Carlton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His head has been shaved. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism. Flaws: Ugly, Greedy, Disease. Bonds: Rich. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Carlton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a black coat with brown slacks. He carries a battered rapier and tarnished warhammer as well. He wears a small hat to hide his balding. His ears are large.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Kyle hails from a village terrorized by brigands. In his 16th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Addict, Selfish. Bonds: Enemies. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Deighton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Perception +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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