Jocelyn Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Interpreter. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Jocelyn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. 1 Antitoxin. 1 Tanglefoot bags. 3 Smokesticks.
Cory Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple red line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich northern family. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp.
Norman Rutland, Male Human [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly bastard swords and sickles. He has a small bristly mustache and wavy black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record, Religious. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp.
Adelard Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Assassin business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Assassin like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. 1 Alchemist’s fire.
John Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He struck the Knight job and began his own company from there.
Motivation: Expand his business; and sabotage a competitor
Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
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