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Advanced [show]


Aldous Sutton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered mace and tarnished longsword as well. His white hair is smooth and relatively long. His eyes are gray and beady.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Depressed, Shy. Bonds: Mentor, Poor. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Aldous Sutton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fortune-teller again.

Ideals: Philantrophist, Gifted. Bonds: Poor, Job. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Thomas Marston, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Bernard Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. His clothes are grease stained in places. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast desert. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and regain custody of his daughter

Flaws: Hedonist. Bonds: Poor, Immigrant, Job, Nature, Family. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Bernard Clare, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Adam Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His golden hair is cut short. He has blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he's in love

Ideals: Entrepeneur, Logical. Flaws: Secretive. Bonds: Attractive, Has a crush, Immigrant. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Adam Hayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. Jet (80 gp). Bloodstone (80 gp).


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His tied-back hair is silver. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud.

Bonds: Attractive, Enemies, Family, Military, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Raymond Windsor, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. Malachite (10 gp). Deep green spinel (40 gp).


Social Check DCs

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