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Advanced [show]


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This eastern man is renowned for his bright white suits and hats. His clothes are grease stained in places. His silver hair is cut short. His eyes are likewise green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Insomniac. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Gilbert Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Aquamarine (500 gp). Black pearl (500 gp). Azurite (15 gp).


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Poor, Nature, Military, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Charles York, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2100 sp.


Social Check DCs


Theodoric Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He wears his blonde hair down. He has amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Roofer father left him crippled. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist, Joker. Flaws: Disease, Insomniac. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Theodoric Harrington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His blonde hair is knotted and matted. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Guy Bradshaw, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Amber (60 gp). Rhodochrosite (13 gp).


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze, he is not a threatening figure. He wears his brown hair down. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Pacifist. Bonds: Rich, Military, Job. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Godfrey Sydney, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 48000 sp. Banded agate (5 gp). Violet garnet (600 gp). Moss agate (5 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs

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