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NPC Generator

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Advanced [show]


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is muscular with a powerful set of arms. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and he's attracted to the pc

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Elton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Freshwater pearl (13 gp). Azurite (13 gp).


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy red suit. He keeps his golden hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Charles Allerton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 500 sp. Freshwater pearl (6 gp). Blue quartz (6 gp). Alexandrite (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue coat over a white low-cut shirt, and a broad hat upon his head. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Knight. He became a Knight soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Balimaar Windsor, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 200 gp. Silver pearl (160 gp). Carnelian (40 gp).


Social Check DCs


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. A freak accident while working with his Gardener mother left him crippled. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Mentor. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Pinkerton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Dayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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