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Advanced [show]


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Shelly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Red-brown spinel (80 gp). Brown-green garnet (80 gp). Black pearl (300 gp).


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a violet suit. His golden hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Brewer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Job, Adventurer, Mentor, Enemies. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Miles Hadleigh, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Religious, Adventurer, Family. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Tim Clayton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His hair is auburn, silky, and of moderate length. This violet eyed westerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerald was born in the west. At a young age he loved to build and create. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Persistence. Flaws: Greedy. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Gerald Perry, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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