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NPC Generator

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Advanced [show]


Lance Carlyle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and white robe with the hood down. He has wavy red hair. This violet eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Guard and found it very stressful. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To get a good night's sleep; and an old rival family wants him found

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Family, Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Carlyle, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Weaver, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and to be a weaver again

Flaws: Impulsive. Bonds: Job, Family, Nature. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Raymond Badger, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Pink pearl (40 gp). Amber (40 gp).


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He is bristling with hidden weapons, mostly spears and sais. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Artistic. Flaws: Impulsive. Bonds: Criminal record, Attractive, Family. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Aldous Sharps, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His hair is brown and curly. He has hazel eyes and a green hat with a grey feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Barkeep.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Justice, Professionalism. Bonds: Rich, Job, Enemies. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp. 1 Hourglass.


Social Check DCs


Wymar Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with red highlights, and long brown pants that bunch up around his shoes. He is portly but not overly obese. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 4 years old his parents immigrated from the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Wymar Colby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs

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