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Advanced [show]


Cory Sutton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear flannel, and his gloved hand is found clutching a halberd. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Layabout; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease. Bonds: Poor, Has a crush, Religious. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Cory Sutton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with small hat. His chestnut hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Healer business at a young age. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: A deep hatred of giants.

Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Job, Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Windsor, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: William hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Optimist, Athletic. Bonds: Job, Enemies. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

William Addington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely blue suit with white socks and a vest with buckled shoes. His white hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his music dream.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Bonds: Nature, Attractive, Adventurer. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

William Remington, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 2000 sp. White pearl (50 gp). Smoky quartz (30 gp). Red spinel (50 gp). Banded agate (4 gp).


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered glaive and tarnished longsword as well. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Ugly, Impulsive. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Allerton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. White pearl (40 gp).


Social Check DCs

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