Geoffrey Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with poetry.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Masseuse mother left him crippled. He now owns his own business.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Alexandrite (800 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bernard Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with black stripes complete with hood. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Religious. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 800 gp. Sapphire pendant on gold chain (1100 gp). 1 Masterwork Common Ranged Weapon.
Arnold Badger, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown, silky, and of moderate length. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Frederick Clapham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean brown cloak covering his clean studded leather. He wears a colorful flower in his blonde hair. His hazel eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: Born in the south to a Tailor, Frederick learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Gardener again.
Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Religious. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 19000 cp. Chalcedony (70 gp). Deep green spinel (40 gp). 1 Masterwork Thieves’ tools. 1 Simple lock.
Robert Watson, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Cynical. Bonds: Religious, Rich, Criminal record, Adventurer. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1200 sp.
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