Anthony Colton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy green suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. Onyx (20 gp). Deep green spinel (100 gp). Smoky quartz (20 gp).
Gilbert Reid, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. 1 Half-Plate.
Balimaar Leighton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. With bright chestnut hair and a scraggly beard. His violet eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Balimaar was born the youngest of three triplets. A freak accident while working with his Marshal father left him crippled. By chance he met his sister recently and the two have been together since.
Motivation: He has passion for adventuring and risk.
Flaws: Disease. Bonds: Poor, Family, Adventurer. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Cloth of gold vestments (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Wymar Charlton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears tan cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Rich, Job, Mentor. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: Just what you see.
Shane Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Poor, Family. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
