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NPC Generator

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Advanced [show]


Rolf Middleton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is blonde and very short. His fierce blue eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Healer, Rolf learned a great deal about his mother's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He then took over the family business and is one of the better Healer for hire.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Middleton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Architect does, marred by beers. His hair is black and curly. His eyes are brown and catlike.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Weaver again; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Gomory Wellington, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Conrad Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear grey tank tops with red pants. His right leg appears badly burned and disfigured. His red hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Conrad Shelly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 7 (-2)18 (+4)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His tied-back hair is black. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: When he was but 7 years old his parents immigrated from the north. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Nature. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Manfred Carlyle, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (12 gp). Silver pearl (120 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Reynard Law, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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