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NPC Generator

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Advanced [show]


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Brewer job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Nature, Rich. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Gunter Tindall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He is bald on top and has large black tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Terse, Addict. Bonds: Rich. Occupation: Detective

Voice: Raspy

Attributes [hide]

Godfrey Dumph, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Trym Blankley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears pastel leather gloves, a pastel jacket, and tight pants. His moppish golden hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Hunter.

Motivation: Further expansion of business; and he has a crush on the local stableman

Ideals: Disciplined, Philantrophist, Fighting. Bonds: Job, Has a crush. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Trym Blankley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Navigator, Drogo learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Navigator.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Drogo Brady, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Robert Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow shirt with thin brown vertical stripes and pastel pants, and is pretty ugly. His brown hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Soapmaker, his father struggled to pay the bills. Robert was born on a far southern forest where he grew up under the tutelage of his father, an expert Scribe. He left for the south, certain he would find work there.

Motivation: To end his boredom.

Flaws: Ugly, Cynical, Hedonist. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Robert Deighton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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