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NPC Generator

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Advanced [show]


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His mother raised him in a mountain cabin. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Insomniac. Bonds: Family, In love, Nature. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Frederick Westbrook, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Halsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. With bright red hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Roland hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, In love, Enemies, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Roland Halsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Thornton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a green tunic with blue highlights, and long red pants that bunch up around his shoes. His skin is also unnaturally pale. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised by priests from a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Religious, Mentor. Occupation: Barber

Voice: American accent

Attributes [hide]

Miles Thornton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Crowbar. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are green.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Mayor.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Has a crush, Adventurer. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Gerald Tenley, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)19 (+4) 15 (+2)12 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 12
Languages Common, Druidic, Terran, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely black suit with grey socks and a vest with buckled shoes. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Soapmaker, who enjoyed hunting, Tim was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's repulsed by the PC; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Nature. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Tim Pinkerton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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