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NPC Generator

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Advanced [show]


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Athletic, Professionalism, Justice. Flaws: Mundane. Bonds: Job. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Nicholas Clifton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Patrick Snowdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his kukri. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of eastern immigrants he idolized his mother. A gifted student he started as a Masseuse, but he got bored and became a Jeweler. He now owns his own business.

Motivation: Sabotage a competitor; and to be a masseuse again

Flaws: Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Patrick Snowdon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tight fitting clothing which further accentuates his frame. His hair, while still mostly red, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Aldous studied abroad. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Landon, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and he perpetually has his ceremonial dagger ready. He wears his white hair down. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Immigrant, Mentor. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Charles Bradly, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Raymond Wharton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has white hair. His hazel eyes dart from person to person.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he seems to be bored by most things

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Raymond Wharton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills History +4, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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