Roland Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His auburn hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Roland was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 17000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (100 gp).
Ernest Weston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Gardener uniform. He has a small bristly mustache and wavy black hair. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: Born in the south to a Gardener, Ernest learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Job, Poor, Enemies. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 9000 cp. Rose (60 gp). Rock crystal (60 gp). 1 Smokesticks. 2 Tanglefoot bags.
Diggory Thornton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. Beneath his clothing is a huge mess of scar tissue. He has auburn hair. He has a tattooed face.
Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Impeccable, Fighting. Bonds: Slave, Adventurer, Military. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Lance England, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and he is greedy
Bonds: Rich, Job, Religious, Enemies, Family. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Randal Warwick, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright black suits and hats. His white hair, when down, is lengthy. His hazel eyes peer out from beneath his deerstalker black hat.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He became a Barkeep soon after.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Mentor, Job. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!