Peter Dudley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy white beard and wild white hair. His eyes are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Mortician in town.
History: From birth he was tutored by a cruel and relentless mentor. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Bonds: Nature, Job, Mentor, Adventurer, Family. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Robert Yorke, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is renowned for his bright tan suits and hats. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He became a Brewer soon after.
Motivation: He's in love; and he's attracted to the pc
Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Rich, Job, Has a crush. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2
Possessions: 6000 cp. 1 Crowbar. 1 Masterwork manacles.
Diggory Budd, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His hair is brown and curly. His brown eyes dart from person to person.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Red spinel (140 gp). Pink pearl (140 gp).
Trym Camden, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Healer uniform. He is physically well-built. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are blue.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Joker, Entrepeneur. Bonds: Job, Guardian, Family. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Gracey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white costume with the symbols of his god on his torso, and is pretty ugly. He sports a flattop hair cut. His ears are large.
Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He inherited the family business which he has now maintained for 6 years.
Motivation: Expand his business; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
