Gerald Holton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries shortspears. His hair is long and auburn with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Barber business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Barber.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp.
Chad Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple red robe with black stripes complete with hood. He is bald on top and has large white tufts of hair around his ears. His eyes are gray.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Patrick Barlow, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. His half smiles and brown eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 8 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion.
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Bullseye lantern. 1 Silk rope.
Theodoric Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Blacksmith in town.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: Further expansion of business; and to settle down with his crush
Ideals: Logical. Bonds: Nature, Job, Family, Has a crush. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Just what you see.
Nicholas Tinley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a red costume with the symbols of the sun god on his torso. His blonde hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. A roughly beaten golden orb (160 gp). Large well-done wool tapestry (200 gp).
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